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I found Unreal Tournament really hard to master, and I still don't think I am using it in the most efficient way. I struggled to get the sun in the position I wanted, which is why my models are mostly in darkness. Hopefully I will be able to find someone to help me get a better understanding of how the program works for next week.
I was having trouble uploading my final model onto sketch up's 3D warehouse, so i uploaded the file to rapidshare.com as someone on the forum suggested. This is the link:
http://rapidshare.com/files/216371418/ARCH1101-EXP1-2009-PASCALEROBERTS.skp.html
And to see my comment on another student's work, follow this link:
http://jamesrikardbell.blogspot.com/2009/03/cranium-integral_21.html#comments
When I went to upload my animations to YouTube their server was down, so i have uploaded them through Blogger instead.
My three sketch up animations of my final model.

This is my final sketch up model, which was based on the word 'assemblage'. The top studio is for Rosalie Gascoigne and the bottom studio is for Tracy Moffat. The materials I have used are stone, various bit of timber, concrete, steel and glass.







For Rosalie Gascoigne's studio, I created the exterior walls out of scrap pieces of timber in reference to her art-making practice of assembling pieces of wood she finds in the hinterland of Canberra. I also provided her with plenty of natural light and a rather large balcony so that she can be inspired by nature - which most of her artworks are inspired by - while she works. The stairs reference her recycling of discarded materials as they are made of found bits of steel and are in a loop, creating a reference to 'the circle of life', things being re-used after their original function.

For Tracy Moffat's studio, I included a lens-like skylight in reference to her photography. While it allows natural light into the studio, the skylight also allows Moffat to 'capture' the outside world. Her photographs mainly concentrate on racial tension within Australia, so to play upon that, as well as having to incorporate a dark room within a photography studio, I have made the interiors either black or white. The stairs show this off best, with the treads being white and the rises having a black texture on them, which from the front creates the illusion of floating stairs.